Saturday, June 22, 2013

Multi Color ID for Nuke!

I have made my first Gizmo for Nuke and it is naturally Multi Color ID that combines the RenderID and Coverage pass from the VRay for Maya Render Elements.


It was a good experience to recreate it in Nuke and it handles a lot quicker in Nuke than in Fusion.

Feel free to use! Download here:
http://www.thomasbanner.dk/download/nuke/MCID.gizmo

Practial information:

I am using Adapative DMC sampling and Linear Workflow. This Gizmo is Nuke 6 and above.

Monday, April 22, 2013

RenderID and Coverage combined in updated macros for Fusion


Hi there. I updated my macros for lighter comps. Instead of having just one that combines 20 masks I have made four different ones suitable for the job of simply combining either, 2, 5, 10 or 20 masks.I also cleaned it up a bit. I hope you use it. Enjoy!

http://www.thomasban...rIDs_v01_tb.zip (contains all four below)

http://www.thomasban...t_02_tb.setting (contains two color ID's)
http://www.thomasban...t_05_tb.setting (contains five color ID's)
http://www.thomasban...t_10_tb.setting (contains ten color ID's)
http://www.thomasban...t_20_tb.setting (contains twenty color ID's)

  

Wednesday, March 20, 2013

Canon 600d

It's my blooog and I'll rant if I want to..
Rant if I want toooo..

Canon 600d can only shoot pictures in 16:9 if you are using the Liveview mode. And then you get two cheap lines to indicate the cropping lines but no black borders so you actually see what you are shooting. I know it is two years since it came out but I am appalled and red hot annoyed that I can not shoot photos in 16:9 with my new semi pro camera in the year 2013 without bullshit.

600d is a great camera if you can live with its 16:9 handicap. Do I really have to start saving for a new camera again? Yes. 

Tuesday, October 30, 2012

Ritter Rost (trailer and stills)

Last year I worked on look developement for an animated 2D/3D film (!) called Ritter Rost at A Film (Copenhagen). A new trailer and stills have arrived on the internet. I like how it is looking and I hope it is a great film!


 




 

Sunday, July 29, 2012

Fusion Macro for using V-Ray RenderID and Coverage passes



Here is a macro for Fusion that uses the RenderID and Coverage passes from V-Ray and combine them using color pickers for easy use. There is a default of 20 color pickers for 20 masks. I am quite happy and proud of it and use it in production myself.

Disclaimer: There are so many awesome tech guys out there and I am not one of them. So if you have any problems with them I am not sure how much I can help. I am also sure that it can be optimized quite a lot but I am not that good.

Please do me a favour, if you like the macro I would love to hear it on a quick email: thomas@thomasbanner.dk


Download *UPDATED* versions of the macro here:

http://www.thomasban...rIDs_v01_tb.zip (contains all four below)

http://www.thomasban...t_02_tb.setting (contains two color ID's)
http://www.thomasban...t_05_tb.setting (contains five color ID's)
http://www.thomasban...t_10_tb.setting (contains ten color ID's)
http://www.thomasban...t_20_tb.setting (contains twenty color ID's)         


Download OLD VERSION here: http://www.thomasbanner.dk/download/fusion/macro/MultiColorIDs_v03_tb.zip



Wednesday, May 2, 2012



If you are using Digital Fusion for making VFX and quickly need some god rays, fake volume light etc. I have made a macro to do the trick for you instead of having to spend way too much on buying a plugin. It has some nice features like flickering and noise but also a couple of bugs when trying to make an instance copy of it. So I advice not to do that until I make a new version.

It has been used in production at Gungho VFX and at Wil Film for LEGO Ninjago.


If you make something cool with it I would love to see it! :-) thomas@thomasbanner.dk

A framegrab from youtube shows the use of the macro on top of several layers of particles for the Lord Garmaddon FX.





Saturday, April 7, 2012

Mikisoq developement

Often when working on developement of films and shows you don't always get to show what you have done but for once I can show a set I built for the film Mikisoq which is currently awaiting financing. I had less than a month to build it and make a render which was a challenge. The result is seen here. I did not touch anything on the characters since someone else added those after I finished.


I made the set based on the designer Bjarne Hansen's artwork who did some great images for the film.
See the picture below borrowed from his blog: http://bjarne-h.blogspot.com/

You can also take a look at his cool stuff at his website: http://www.bjarne-h.dk/


If you want to see more from the Mikisoq film which hopefully gets to the big screen some day you can take a look at the official website: www.mikisoq.com